![]() ![]() However, that isn't the only place where you can find model rips. The Models Resource is a good place to find model rips if you want port a level from a game.Do notice Max 20 can save Max files that are backwards-compatible with Max 2011 if specified. The only reason for needing 3DS Max 2011 or below is due to the Havok Content Tools that need to be of that specific version to work correctly in-game. Generations Archive Editor for archive editing outside of SonicGLVLĪdditional notes: You can use any version of 3DS Max from 9 to 2014 for the purpose of exporting terrain geometry.Havok Content Tools for PC (Havok 2010 2.0) to export level collision with 3DS Max (no longer available for download).Easy Ogre Max Exporter for 3DS Max to export level geometry with 3DS Max.Autodesk 3DS Max 2010 or 2011 to manage your level (no longer available for download unless if you bought the full 2011 product before 2014). ![]() SonicGLVL to edit level layout and import level geometry and GIA.9 Step 7: Creating and importing stage collision into Sonic Generations.8 Step 6: Importing the geometry into SonicGLVL.
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